Thunderhawk (video Game)
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Thunderhawk (video Game)
''Thunderhawk'', known as ''AH-3 Thunderstrike'' in North America (in Europe known as ''Thunderhawk AH-73M''), is a combat flight simulation video game developed and published by Core Design and released for Amiga and MS-DOS in 1992. A remake was made and published by JVC Musical Industries for Sega CD in 1993 and for MS-DOS in 1996. An Atari Jaguar CD port was planned but never released. In the game, the player flies a fictional AH-73M attack helicopter. Gameplay The game consists of several campaigns for each one of ten world areas. The campaigns are themed around real events or activities in these areas (e.g. escorting a UN humanitarian convoy during the Bosnian War, fighting pirates in the South China Sea, etc.) A typical campaign consists of four or five missions. Each mission has a primary objective that must be completed to successfully complete the mission, there are other targets in each missions such as tanks and SAM launchers but these are only used to help the pl ...
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Core Design
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year. The company was acquired by umbrella company CentreGold in December 1994, which in turn was acquired by Eidos Interactive in April 1996. In May 2006, the Core Design personnel and assets were acquired by Rebellion Developments, and the company became Rebellion Derby, which was then shut down in March 2010. History Based in the city of Derby, England, Core Design was founded in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps (game designer), Simon Phipps, Dave Pridmore, Jeremy Heath-Smith, Kevin Norburn and Greg Holmes. Most were former employees of Gremlin Graphics. The studio was part of distribution company CentreGold when it was acquired by Eidos Interactive in 1996. Heath- ...
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South China Sea
The South China Sea is a marginal sea of the Western Pacific Ocean. It is bounded in the north by South China, in the west by the Indochinese Peninsula, in the east by the islands of Taiwan island, Taiwan and northwestern Philippines (mainly Luzon, Mindoro and Palawan Island, Palawan), and in the south by Borneo, eastern Sumatra and the Bangka Belitung Islands, encompassing an area of around . It communicates with the East China Sea via the Taiwan Strait, the Philippine Sea via the Luzon Strait, the Sulu Sea via the straits around Palawan, the Java Sea via the Karimata Strait, Karimata and Bangka Straits and directly with Gulf of Thailand. The Gulf of Tonkin is part of the South China Sea. $3.4 trillion of the world's $16 trillion Maritime transport, maritime shipping passed through South China Sea in 2016. Oil and natural gas reserves have been found in the area. The Western Central Pacific accounted for 14% of world's commercial fishing in 2010. The South China Sea Islands, ...
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Prima Games
Prima Games is a publishing company of video game strategy guides in the United States. Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. Prima was acquired by Asteri Holdings in March 2019, which will transition the business to provide strategy guides in online form only, alongside other gaming news. The company was acquired by GAMURS Group in January 2022. History Prima Publishing was a small publisher working out of a residential-style home office in Roseville, California when in 1990, its owner, Ben Dominitz, contracted with author Rusel DeMaria to create a video game strategy guide imprint, initially called "The Secrets of the Games". At the time, DeMaria was senior editor for ''PC Games'' magazine and on the staff of ''GamePro''. The initial contract called for five books—the fi ...
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Flux (magazine)
''Flux'' was a short-lived magazine in the mid-1990s which focused on music (mostly hard rock and hip-hop), comic books and video games. History and profile The magazine was bi-monthly and lasted for seven issues. The headquarters was in New York City and the publisher was Harris Publications. It was presented as an edgier alternative to magazines such as '' EGM'' and ''GamePro''. Notable recurring departments included "Don't Ever Do This", which offered explicit instructions for pranks and antisocial behavior, and "Babewatch", which was merely photos of attractive women from TV shows, movies, and comic books. Starting with issue #4, the publisher began releasing two different editions of the magazine, one for the newsstand and the other for the direct market/comic bookshops. The covers of the newsstand issues would often focus more on popular video games at the time such as ''Mortal Kombat 3'', while the direct market editions would focus more on popular comic books at the tim ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of '' Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated ...
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Next Generation (magazine)
''Next Generation'' was a US video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared content with the UK's '' Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors '' GamePro'' and '' Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, and its cover name shortened ''NextGen''. A year later, in September 2000, the ma ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and ''The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher, such as Durell Software, Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, ...
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Battlecorps
''Battlecorps'' is a shooter video game developed and published by Core Design for the Sega CD in 1994. Gameplay ''Battlecorps'' involves a walking robot in a variety of terrain, armed with a large number of different weapons. Player characters include kickboxing specialist Becky Ojo, cyborg Dika "A" Jang, and special forces soldier Jack Cutter. The game is set in the year 2085 on the mining planet Mandelbrot's World. Development and release ''Battlecorps'' was developed by British studio Core Design. The game's staff consisted of programmer and lead designer Jonathan Hilliard; graphic artist Jason Gee; product manager Guy Miller; and producer Jeremy Heath-Smith. Gee and Miller also contributed to the design and story. The music was composed by Martin Iveson with live guitar solos provided by Anthony Wheeldon. Miller lent his recorded voice to the start of the game's missions. ''Battlecorps'' was created simultaneously with Core Design's '' Soulstar'', both being Sega CD projects ...
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Maverick Magazines
''Maverick Magazines'' was a British magazine publishing company during the 1990s. Overview Maverick Magazines was founded by Hugh Gollner in 1992. Based in Oxford, Oxfordshire, the company published a handful of computer game and leisure magazines from the early to mid-1990s. See also *'' Games-X'' * Mega Drive Advanced Gaming * PC Player (British magazine) *The One (magazine) ''The One'' is a discontinued video game magazine in the United Kingdom which covers 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and started with computer games for the Atari ST, Ami ... - publisher of this magazine in its final year (1995-1996) External linksThe Official PC Player archive
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Mega (magazine)
''Mega'' was a British monthly magazine that covered the Mega Drive video game console. During its time as one of the main Mega Drive publications, ''Mega'' covered the "golden age" of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher. History During the summer of 1992, the then Deputy Editor of '' Sega Power'' Neil West was given the position of launch Editor of the new Mega Drive magazine. Amanda Cook was drafted in from ''Amiga Power'' to serve as Art Editor. Andy Dyer, who had worked on Nintendo magazine ''Total!'', was appointed as Deputy Editor. Paul Mellerick, ex-'' Sega Force'' writer, completed the four person editorial team as Staff Writer. On 17 September the first issue was released ''Mega'', cover dated October 1992, appeared on newsagent stands priced £1.95. Printed on glossy super A4 and put together with a quality front cover and spine, ''Mega'' adopted ...
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EMAP
Ascential (formerly EMAP) was a British-headquartered global company, specialising in events, intelligence and advisory services for the marketing and financial technology industries. It was listed on the London Stock Exchange until it was acquired by Informa in October 2024. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the '' Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing an ...
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MegaTech
''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Paul Glancey (editor) and Mark Patterson (deputy editor). It was published monthly.MegaTech
Sega Retro. Retrieved 23 August 2016. In 1993 the magazine was acquired by Maverick Magazines. It ceased publication in 1994 when it was merged into '' Mega'' magazine. Founding editor Paul Glancey spoke about the magazine's difficult launch, evolution and eventual closure, in a 2022 retrospective artic ...
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